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Moonrise #02 - score: 8 out of 10

Mongi:
I honestly didn't think Moonrise would release so soon again. But they're back, and they quality is great. It's still filled with demoscene art, lots of technique, but lack in "soul" as some would say. Measuring packs "artistically", if Moonrise is one end, HRg is in the other. I hope you're getting my point. Last time most of us were blown away by the great quality and forgot the "artistic" perspective that we value so much, but this time I've calmed down a bit. It's hard to point out any highlights, because everything is very high quality. I'm reviewing this pack based more on the skills, because that's probably what they're aiming at, eye-candy for the shallow ones.

Splif is absolutely the dominating artist. Everything he draws is so smooth, and are pretty interesting too. The logos have original designs, catching colors and are overall well done. The pic that caught my eyes was the mermaid. The flow of the hair and texturing of the tail are just awesome, they're so detailed.

Zaac pixel work is excellent. Using only 256 colors and getting all the shades making realistic pics is very hard, but Zaac pulls this off easily.

Most other work was average demoscene art. Saying average sounds so degrading, but the demoscene has a very high technical standard, so don't take me wrong. Some pics that were didn't appeal to me were Antony's kid and Der Punkt's cat. Not that they were bad at all, but compared to the rest of the pack they didn't really live up to the standards, either in technique or subject.

I'm still wondering about how involved the members are. The group doesn't seem very tight, like traditional artgroups, hanging in #groupname all day, active mailinglists etc. Still not a single pic says Moonrise in them.

score: 8

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