EYE OF THE BEHOLDER >24 IN-GAME KEYS OFF KEYS ARE ... >1>->4> -- SELECT THE CHARACTER TO WHOM THE KEYS SHOULD APPLY >Z> -- RESTORE HIT-PTS. >X> -- MAXIMUM HIT-PTS. >N> -- RESTORE FOOD >V> -- ADD 100 EXP-PTS. (FOR FIRST RACE) >B> -- ADD 100 EXP-PTS. (FOR SECOND RACE) >K> -- INCREASE LEVEL 1 >L> -- INCREASE LEVEL 2 RESTORE TO CURRENT MAX. >Q> -- STRENGTH >W> -- INTELLIGENCE >E> -- WISDOM >R> -- DEXTERITY >T> -- CONSTITUTION >Y> -- CHARISMA HIGHEST POSSIBLE VALUE >A> -- STRENGTH >S> -- INTELLIGENCE >D> -- WISDOM >F> -- DEXTERITY >G> -- CONSTITUTION >H> -- CHARISMA >M> -- RESTORE HIT-PTS. FOR ALL FOUR CHARACTERS START GAMES C H L A P P I PRESENTS YOU THE TRAINER TO >EYE OF THE BEHOLDER> CRACKED BY >SKID ROW>. PRESSING THE >RESTORE TO CURRENT MAX.> KEYS RESTORE THE APPROPRIATE ABILITY OF THE SELECTED CHARACTER TO THE VALUE THEY HAD WHEN YOU CREATED THE CHARACTER. PRESSING THE >HIGHEST POSSIBLE VALUE> KEYS SET THE APPROPRIATE ABILITY OF THE SELECTED CHARACTER TO THE HIGHEST VALUE THE GAME ACCEPTS. >INCREASE LEVEL 2> ONLY WORKS IF YOU HAVE TWO DIFFERENT LEVELS (IF YOU ARE CLERIC-MAGE FOR EXAMPLE YOU HAVE TWO LEVELS ...). IF YOU GAIN A NEW LEVEL WHILE HAVING MAXIMUM HIT-POINTS THEN YOU HAVE TO USE THE >X> - KEY TO RESURRECT YOUR CHARACTER ... SO SORRY BUT THERE ARE >NO> KEYS FOR THE CHARACTERS WHO WILL JOIN YOUR PARTY DURING THE GAME. YOU BETTER KEEP AN EYE ON THEM ... GREETINGS FLY TO THE FOLLOWING ... SKID ROW ... FAIRLIGHT ... CRYSTAL ... THE BITSTOPPERS ... ANTHROX ... ENERGY ... SUPPLEX ... AND THE REST OF THE BEST