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[API function]

FSOUND_Geometry_AddList

Adds a geometry list into the current audio scene.
This is a quicker alternative to FSOUND_Geometry_AddPolygon, as you can add a whole audio
scene in one function call, in the soundsystem's native format, instead of building it
every frame polygon by polygon. It also has the benefit of bounding volume rejection.
See FSOUND_Geometry_List_Create for more information on lists.

int F_API FSOUND_Geometry_AddList(
FSOUND_GEOMLIST *geomlist
);

Parameters

geomlist Pointer to a valid geometry list

Return Value

On success, The number of polygons processed in the list is returned.
On failure, -1 is returned.

Remarks

See Also

FSOUND_3D_Update , FSOUND_Geometry_AddPolygon , FSOUND_Geometry_List_Create

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