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[API function]

FSOUND_Reverb_GetMix

This function gets wet/dry mix, or the amount of reverb being applied to this channel.

signed char F_API FSOUND_Reverb_GetMix(
int channel,
float *mix
);

Parameters

channel The channel to have its reverb mix returned.
mix Pointer to a value which will contain the reverb mix for the specified channel.
0.0 to 1.0 are the valid values, as well as -1 or FSOUND_REVERBMIX_USEDISTANCE.

Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

Remarks

See Also

FSOUND_Reverb_SetMix , FSOUND_REVERBMIX_USEDISTANCE

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