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void F_API FSOUND_3D_Listener_SetAttributes(
float *pos,
float *vel,
float fx,
float fy,
float fz,
float tx,
float ty,
float tz
);
pos | Pointer to a position vector (xyz float triplet), of the listener in world space, measured in distance units. This can be NULL to ignore it. |
vel | Pointer to a velocity vector (xyz float triplet), of the listener measured in distance units PER SECOND. This can be NULL to ignore it. |
fx | x component of a FORWARD unit length orientation vector |
fy | y component of a FORWARD unit length orientation vector |
fz | z component of a FORWARD unit length orientation vector |
tx | x component of a TOP or upwards facing unit length orientation vector |
ty | y component of a TOP or upwards facing unit length orientation vector |
tz | z component of a TOP or upwards facing unit length orientation vector |