[API function]
FSOUND_3D_Listener_SetDistanceFactor
Sets FMOD's 3d engine relative distance factor, compared to 1.0 meters. It equates to
'how many units per meter' does your engine have.
void F_API
FSOUND_3D_Listener_SetDistanceFactor
(
float
scale
);
Parameters
scale
1.0 = 1 meter units. If you are using feet then scale would equal 3.28.
Return Value
void
Remarks
By default this value is set at 1.0, or meters.
See Also
FSOUND_3D_GetAttributes
,
FSOUND_3D_Listener_GetAttributes
,
FSOUND_3D_Listener_SetAttributes
,
FSOUND_3D_Listener_SetRolloffFactor
,
FSOUND_3D_SetAttributes
,
FSOUND_Sample_SetMinMaxDistance
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