_/_/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/_/_/ _/_/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/_/ _/_/_/ _/ _/ _/ _/ _/_/ _/_/ [ yellow 3d ] here is another piece from [dbki], this is our first animation project. some infos: project duration: around 7 weeks staff: da_duke - models, cut olbi - scene setup, bone animation, textures, surfaces, lightning, rendering meerdattel - textures, surfaces schugo (d|ver) - music dafunk - sound effects, sync counter - saxophon (not included in this version but worth the credit) software: lightwave 7.0b (modeling, animation, rendering) photoshop (textures) gimp (textures) aura 2 (cut, image to avi convertion) vega (sound sync) cooledit pro (samples) vdub (frameviewer, avi convertion) hardware: 3 dual celeron 500 with minimum 512mb ram 2 dual piii 500/850 with 1gb ram 1 celeron 1000 with 1gb ram scenes: bart animation and school - subpatch, bones, skytracer, compositing (the window) homer animation - subpatch, bones, multiple objects background worker - endomorph and motion mixer marge, maggie, cashier - normal motions with bones, facial expression and hair with endomorps and motion mixer lisa and the musicans - lisa animation with bones, all other with endomorphs homer in the car - animation with bones, smoke with hypervoxel bart and the bus - bart animation with bones, the persons waiting for the bus with endomorphs and motion mixer marge and maggie in the car - animation with bones, facial expressions with endomorphs lisa riding the bike - animation with endomorphs and motion mixer (small bug with the right food) lisa, homer, bart in front of the house - animation with bones, homer face with endomorphs the livingroom - persons on the couch animation with endomorphs, the whole family with bones lightning: normal raytraced lightning with area lights and sky tracer (sky sun), sometimes with shading noise reduction average rendering time (on 500 mhz) outdoor around 1 - 1.5 hours, indoor around 15 - 30 min, the couch around 1.5 h texturing: mostly done with uv mapping, paintings with photoshop and wacom thanks to: braini - lightwave spacemouse driver developing d|ver - initial character animation teaching newtek - lightwave and aura akko mello - newtek gallery entry greetings: mis xsolution fakt software salva mea all #lightwavers organizers of the mekka symposium parties _/_/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/_/_/ _/_/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/_/ _/_/_/ _/ _/ _/ _/ _/_/ _/_/ [ 2002 ]