To see which moves are legal your cursor will change colour to blue
whenever you
can place a legal move.
There are also some sound effect while the LYNX is thinking.
Although I only had 70 bytes available for "intelligence" I still believe
that this game
beats anybody who is not into playing Othello.
With just a few hundred more bytes I could have created different intelligence
levels,
advisor-mode for novices and network support for multiplayer games...
The game was created using 42Bastian's BLL-kit for the Atari LYNX.
The game ottelo.o can be played on the HANDY-emulator or downloaded to a real LYNX.
Sources are also available in ottelo.asm. I hoped to write this in C
but the runtime
package alone was 1500 bytes so I had to do some low-level coding instead.
All credits and nice words can be directed to:
Karri Kaksonen
karri@twins.dna.fi