: ___/| ______ _______ _______ ______ ______ ________| |_ \ _// _ \\_ //_ /__\ //__ /_ _/ _/ / / _/ / _/ / \ \ /____/ | |:_ _\\________________\______\______________\___| __ | ||//_ <------------------------------------------------cDr| ___|m's--> [ CORRUPT CONSOLE DISKMAG ] |/ [ ISSUE 3 - FEBRUARY 2000 ] : This issue was made by: Editor: Elemental/Lightforce - buzzb@mindspring.com ASCII: Crusader/Hellfire^Mo'soul - jk8@hotmail.com FILE_ID.DIZ: nup Reviews: tribe - tribe@neutech.fi Articles: Elemental tribe & Twoflower @BEGIN_FILE_ID.DIZ .__ _______________ _____ _.________| |__ _ _/ / .______ \___ \/ | ____ \_ __/// / /-<_ | \ \ <_ \ <_ | \ __/| | \______/____/__|\__/_|\__/____/__| | : ====================================|_/==== CORRUPT CONSOLE DISKMAG - ISSUE 3 FEB/2000 @END_FILE_ID.DIZ \ : )\ ____/| //o\ ________| |________ _________ .(____))_ /_ __ // _ \ | / / | |/ / / \ _|| /_______| \\__________________//_ <---|______|cDr/m's|_____|-----------------------> Elemental- It's now the second month of 2000, and of course there is another issue of CORRUPT. First of all, this excellent ASCII is done by Crusader. You have most likely also seen his ASCII work for High Society. Thanks for taking my requests, cDr. Now, regarding that little part I wrote at the end of CORR!002.TXT; I actually didn't get many responses. The few people that did give me feedback said it would be best to have CORRUPT cover more consoles. Well, this issue now covers all handheld consoles. That's not a very large difference considering the few amount of releases for the NeoGeo Pocket Color and the original black & white GameBoy. It still should make the magazine a little better. With this addition, the charts will be somewhat different. There will 4 different charts now. One for GB, one for GBC, one for NGPC, and one for over-all. Of course when there are no releases for a certain console during any month, there will be no highscore charts for that console. tribe- As some of you might notice, the group comments have been left out of the charts. Personally I liked them but most people didn't care about them so Elemental decided to leave them out. : ______ ____/| ______ ___.:_____ / \ ________| |_ ______ \ _// || // \\_ /_ _// _/___ _/ / \\ _/ / | | \____ \_ _\\___________||_________/\____\_______| |____________//_ <-------------------------------------cDr| ____|m's-------------> |/ : * 5 points - new game KEY * 4 points - crack --- * 3 points - tool * ENG - English * 3 points - demo * GER - German * 2 points - other patch * FRE - French * 1 point - text file * JAP - Japanese * 1 point - manual * MUX - Multi Languages * 1 point - save game * XXM - Megabits * x points - trainer (one point per +) *+X/TR- +X Trainer * 0 points - dupe or broken release NOTE: * Only fully working and good releases are listed. Dupes and broken releases are put in a different section for you to see which groups made the mistakes this month. * Groups that only have one member are counted as independent. * I make mistakes too. If a release is left out, don't whine. ________ _________/______ ____ / __/ ____\_ / / _____ | // |__/ _____// /_/\ | `----\________/_______|-rtx\_____/____\----' [CPL] CAPITAL <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- CPL-T2TR.ZIP - 12-02-00 - TopGear Pocket 2 ENG +3/TR - IPS - 3 CPL-ECWH.ZIP - 25-02-00 - ECW Hardcore Revolution ENG - 08M - 5 CPL-AMTR.ZIP - 25-02-00 - Army Men MU3 +3/TR - IPS - 3 CPL-RATR.ZIP - 25-02-00 - Rayman MU6 +2/TR - IPS - 2 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 13 * OVERALL POINTS: 13 * . . /. / \ . / \./ \ _/ /\/.. ./ \/ . : . |\_ __/ .:.::.:.;'.:.:..;..: . \__ / \ \___. \ __ \ / / \ \__/ _ | | /' / \__/ /\/\ | |_| |-- \ ----. /\/\ /\__/\ \______/____/______/ /\__/\ /\____/\ .-==================-. /\____/\ \______/ | | \/ \] [/ `= ] [ =' \] [/ [DBZ] DIVIDE BY ZERO <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- DBZ-DW01.ZIP - 12-02-00 - DGBMAX Win V1.01 - XXX - 3 DBZ-DINI.ZIP - 13-02-00 - DGBMAX.INI 2000/02/13 - XXX - 3 DBZ-GBPE.ZIP - 16-02-00 - GBPHACK V1.6 - XXX - 3 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 9 * OVERALL POINTS: 9 * MTX!____.--._)\____ .-. ____/(___:.___ .--/ _ | | \___ \/ _ \/ ___/___]/ _ \--. | / __| l | _/ \___ \ / \ | `-\____ \_____|_\_ \__|__/ ____/___\ |__/-' \( \( )/ `-' [EUR] EURASIA <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- EUR-LI11.ZIP - 02-02-00 - LameIPS V1.1 - XXX - 3 EUR-GT11.ZIP - 02-02-00 - GTool V1.1 - XXX - 3 EUR-KOWG.ZIP - 08-02-00 - Konami Winter Games ENG - 08M - 5 EUR-TBRO.ZIP - 20-02-00 - TouchBoy's System Rom - 01M - 5 EUR-GX5E.ZIP - 29-02-00 - GBX Tool V1.5e - XXX - 3 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 19 * OVERALL POINTS: 19 * __ ._____. __ \/ __________ _| |_______ .________. \/ __\ _ /_\ __ /_| |__ (( \| |/ )) \________ _____________________________/ /____) [GBL] GAMEBOY LAMERS <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- GBL-DQSE.ZIP - 07-02-00 - Dragon Warrior Monsters ENG +1/TR - IPS - 1 GBL-LST2.ZIP - 28-02-00 - Leet Stripping Tool V1.2 - XXX - 3 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 4 * OVERALL POINTS: 4 * INDEPENDENT <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- MGSCI3.TXT - 18-02-00 - Monthly Gameboy Scene Charts - XXX - 1 International 3 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 1 * OVERALL POINTS: 1 * __. __ ______.____________________________ | | (__)\_. /|__ _/ __/ \____ \ _/___/ | _|_| |/ |_/ | \| |/ _/ . \ _/ _/ | __/_ | | \ / | _ _ \ / | | \\ \ |__ / |_____\ \___ | |__/ \_ |_____/_\ \___/__/ |__| \|_| |_| \_| \__/ [LFC] LIGHTFORCE <-----------------------------[ GAMEBOY RELEASES ]--------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- LFC-CPGB.ZIP - 01-02-00 - Championship Pool ENG - 01M - 5 LFC-GWG2.ZIP - 02-02-00 - Game and Watch Gallery 2 ENG - 02M - 5 ----------------------------------------------------------------------------- TOTAL GAMEBOY POINTS: 10 <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- LFC-GBBS.ZIP - 01-02-00 - GB Backup Station BIOS ENG - 01M - 5 LFC-TAGE.ZIP - 02-02-00 - Disney's Tarzan GER - 16M - 5 LFC-AZUR.ZIP - 12-02-00 - Azure Dreams ENG - 08M - 5 LFC-JANO.ZIP - 28-02-00 - Janosch - Das grosse Panama-Spiel GER - 08M - 5 LFC-ITAF.ZIP - 29-02-00 - International Track & Field MU4 - 08M - 5 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 25 * OVERALL POINTS: 35 * __ ___. ___. ___ ___ ______ ____/_ _/ / :_/ __| / . \/ _ \_/ // __/ / \/ ø _/-/ | \_. \_ /--<_ _/-, \___||___|______\__|___/|___/_____/_____\ [MNC] MENACE <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- MNC-VGMS.ZIP - 06-02-00 - Vegas Games ENG - 08M - 5 MNC-TGP2.ZIP - 09-02-00 - TopGear Pocket 2 ENG - 08M - 5 MNC-DART.ZIP - 18-02-00 - Pro Darts ENG - 08M - 5 MNC-RMAN.ZIP - 22-02-00 - Rayman MU6 - 08M - 5 MNC-ARMY.ZIP - 23-02-00 - Army Men MU3 - 08M - 5 MNC-MTCU.ZIP - 24-02-00 - Magical Tetris Challenge ENG - 08M - 5 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 30 * OVERALL POINTS: 30 * . :_____ :_____ _____:""|______.| /__ _____ __. | . Y / . | ____|! /. Y . Y |__ | ! ! /\ ! |___ / . _/ l | i | l | l_____l____\___i| \__i \____|_____!_____| l____\ |___\ [OS] OLDSKOOL <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- OS-BBTIA.ZIP - 04-02-00 - B-Daman Gaiden Final Mega Tune JAP - 16M - 5 OS-FIGEX.ZIP - 05-02-00 - Super Chinese Fighter EX JAP - 08M - 5 OS-DATAG.ZIP - 19-02-00 - Pachinko Hissho Guide The King of Data - 08M - 5 OS-OWARI.ZIP - 19-02-00 - Owari Yoiko N.G Dou - Oyaji Sagashite - 08M - 5 3 Choume JAP OS-CHERO.ZIP - 20-02-00 - Card Hero JAP - 16M - 5 OS-MMODE.ZIP - 24-02-00 - Meta Mode JAP - 16M - 5 OS-HYPER.ZIP - 24-02-00 - Hyper Winter Olympics 2000 JAP - 08M - 5 OS-JACKY.ZIP - 28-02-00 - Jack's Journey - Elemental Tale JAP - 16M - 5 OS-MISSL.ZIP - 28-02-00 - Missle Command ENG - 08M - 5 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 45 * OVERALL POINTS: 45 * _______ _______.___________ __ .____\_ \____\_ \ _ / _ |. |. / // | //. |___/ .| |:. || \ \_ _____/|| _/ .::| `-- l_____|\_____/____|-rtx!l_____| ------' [RPF] RAPID FIRE <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- RPF-F1RC.ZIP - 25-02-00 - F1 Racing Championship MU5 - 32M - 5 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 5 * OVERALL POINTS: 5 * ___ ___ ___ __ ____. _____ / _/_nD_\_ \_\\_ \_\/__\ |_\_ _\_ .______\\___ \/ / | / | / \ | / / | | / | : \ | / / | |____________/\____/|____/|__|\____|_\__\__| [SDM] SODIUM <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- SDM!WL2C.ZIP - 05-02-00 - Warioland 2 - Cheats TEXT - XXX - 1 SDM!SWYC.ZIP - 08-02-00 - Star Wars Yoda Stories - Cheats TEXT - XXX - 1 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 2 * OVERALL POINTS: 2 * ß²Ü Ü ß Ü ÜÝ ß²²ÛÛÛ²ÜÜܲ ÜßÜÜ²ß Ü Ü Ü²² ° ²²ÛßßÛÛÛÛÛ²ÛÛÛÛ۲ܰ²²Ü ÜÜÜß²ÛÛÛ²Ý ° Þ²ÛÛ ²²ÛÛÛÛßÞ²Ûß ß²²ÛÛÛÛÛÛÛß²² Ü ° °°±²ÛÝ ²²ÛÛß Þß Üß²²ÛÛÛ²ßܲ²²ÝÜÜß ß²²ÛÛ²Ý Þ²²ÛßÝ Üßßßßß ²²ÛÛÛÛ² u3 ß²²ÛÛ ÜÜÜÜÜ Ü ° ܲßßßßÜÛÛ²²° ß Ü ²²ÛÛ ÞÛ²²² ° ß Üß ßßÜ Þ²²ÛÛÝ ÛÛÛ² ß ° Ü ²²²²ÛÛÜÜÛÛ²Ý ° ܲßß²²ß ÛÛ²²²²±°° ° ß [TC] THE CORPORATION <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- TC-SNOWX.ZIP - 19-02-00 - Polaris Snowcross X ENG - 08M - 5 ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 5 * OVERALL POINTS: 5 * ___ ___ / ( / / // / / // / TOPIA / " / (_____.´ [UTP] UTOPIA <-------------------------[ GAMEBOY COLOR RELEASES ]------------------------> FILENAME DATE NAME SIZE POINTS ----------------------------------------------------------------------------- UTP-KONG.ZIP - 12-02-00 - Donkey Kong GB Diddy Kong and Dixie - XXX - 1 Kong JAP +1/TR UTP-DKCR.ZIP - 25-02-00 - Donkey Kong GB Diddy Kong and Dixie - IPS - 1 Kong JAP CRACK ----------------------------------------------------------------------------- TOTAL GAMEBOY COLOR POINTS: 2 * OVERALL POINTS: 2 * * The Donkey Kong GB crack gets only 1 point for only partially working. GAMEBOY HIGH SCORES RANK GROUPNAME POINTS .---------------------------------------------------. | 01 LIGHTFORCE 10 | !___________________________________________________! GAMEBOY COLOR HIGH SCORES RANK GROUPNAME POINTS .---------------------------------------------------. | 01 OLDSKOOL 45 | | 02 MENACE 30 | | 03 LIGHTFORCE 25 | | 04 EURASIA 19 | | 05 CAPITAL 13 | | 06 DIVIDE BY ZERO 9 | |/07 THE CORPORATION 5 | |\07 RAPID FIRE 5 | | 08 GAMEBOY LAMERS 4 | |/09 SODIUM 2 | |\09 UTOPIA 2 | | 10 INDEPENDENT 1 | !___________________________________________________! OVERALL HIGH SCORES RANK GROUPNAME POINTS .---------------------------------------------------. | 01 OLDSKOOL 45 | | 02 LIGHTFORCE 35 | | 03 MENACE 30 | | 04 EURASIA 19 | | 05 CAPITAL 13 | | 06 DIVIDE BY ZERO 9 | |/07 THE CORPORATION 5 | |\07 RAPID FIRE 5 | | 08 GAMEBOY LAMERS 4 | |/09 SODIUM 2 | |\09 UTOPIA 2 | | 10 INDEPENDENT 1 | | | !___________________________________________________! : |\___ ______ _______| |_ ___ ______ _____ _______ _____ / \\_ /_ _((___)) _// //_ // _/__ _/ _/ / | |. / /_ /____/ \___ \_ _\\____/\___\______|____|| ___________/_________________//_ <-----------------------cDr| ____|m's-----------------------------> |/ : SHORT MONTHLY NEWS by Elemental There were two new groups with handheld releases this month. Lightforce, famous for their Amiga, C64, and Nintendo 64 releases, released GB and GBC early in the month. The second new group is Utopia who is made up of WackyISO members, and lead by ex-leader of Paradox, Lukullus. Utopia received criticism for their first release which was a +1 trainer for Donkey Kong, which is currently un-cracked and un-playable. Later Utopia released what they claimed to be a 100% working crack for Donkey Kong, but infact only fixed some problems, leaving the game still un-playable. There was some good news and some bad news from Bung Enterprises. Read these two news posts from their webpage. 2000/03/01 As to be innovative and try our best to meet your desire, we are now developing a new 16Mbits emulator for NGPC and it will be released soon. In order to get the latest information about this product, you should pay attention to the 'News' page of our website. 2000/03/03 We regret to announce that, we will suspend our business for selling the following products since 12:00 PM on 8/3/2000 in Hong Kong (2:00 AM in London). Doctor V64 , 128M RAM Card for V64 , Emulation Adapter for V64 Connection Adapter for V64 , Power Supply for V64 , Doctor V64jr Doctor 512 , GB Xchanger , GB Card 4M , GB Card 16M , GB Card 64M GB Starter's Kit , GB Beginner Kit , GB Professor Kit , Mini MGD Kit Pro MGD Kit In this case, we will continue to sell the products that are excluded in the list and provide our customer the after sales service. Certainly, for all the orders that we have received before 8/3/2000, we will ship them out as soon as possible. If you have any inquiry, please feel free to contact us at sales@bung.com.hk. TWOFLOWER INTERVIEW by tribe Ok, let's start. Could you give some information about yourself (groups you are in and what you do in the scene) for those that don't know you yet? Sure! :-) My handle is Twoflower, i'm a graphician and musician that somewhat have moved over from the C-64 scene to the GBC. I'm still active as a C-64 graphician in the old group Triad and on the GBC I am a member of Capital, where I do my best to refurnish the release-scene in the way it ought to - good looking, colorful and with a usage of intros. Needless to say, i'm a graphician on the GBC aswell. These two groups are by no doubt not the first groups you have joined. What groups have you been in before them? On the GBC, Capital is my first group, not surprising as the scene is rather new. I have been around in other groups on other formats aswell, as the PC and the SNES, but my main platform have always been the C-64. On the old commie I have been a member of several groups like Flame, Gothic Design, Orbs, Twilight and a lot of other forgotten ones - forgotten since i've been one of the steady members of Triad since 1993. As we all know Triad is one of the best C-64 groups ever. What's up with the C-64 scene these days? How's the machine that's been around for almost two decades hanging on? Actually, I am surprised that it still is active at the level it is - believe it or not, but there is still a releasescene on that machine and good games released. The C-64-scene also consists of a very large and active mail-scene, which brings us a big amount of fresh demos. Who haven't been on any of the bigger conventions in Europe and NOT have seen the big amount of demos beeing shown and competing. To sum up your question - the C-64 still hangs a Why did you decide to become part of the GBC scene? When the first demos did show up on the old monochrome GB, by people like Icarus Productions, I got interested in the machine. Later, when I heard about the GBC, it was like a bell rang - the GBC is like an improved C-64 with a similar processor. So, I have followed it ever since the first game-release, but without taking any active part in the scene activities before this fall. The portable format and the things you can do with a GBC is just to charming to ignore, and I hate 3D, so... :-) I must say I totally agree with you on the 3D matter. The GBC and SNES scenes seem very similiar to many people, but they are different, mainly because the SNES scene was more into BBS' and the GBC is into FTP's. If you could choose, what would you have the GBC scene spin around? Both of the scenes have had it's charm. The SNES scene beeing based at the BBS'es led to it beeing somewhat connected to the Amiga and the PC-scenes and drew many of the active people on them to the SNES. The downside of that syndrome was that it was viewed just a a 'subscene', a 2:nd class scene to trade/work in when there wasn't as much releases on the PC/Amiga. The BBS:es enabled a completely other way of communication though, a letter/forum based communication which isn't comparable to mIRC. Using FTP's things get kind of plastic, with people just using mail/IRC to communicate, but still - it's preferred as the net is open to anyone. If you had to name one game to be the best game ever what would it be? Or is that a too difficult question? It might be a very difficult question, yes. I have several favourites on several platforms. Nebulus, Flimbo's Quest, Giana Sisters - would take too much space to name them all! Yes, I thought it might be a bit too hard... I think we're coming to the end of this interview, so is there anything you would like to say to our readers? Yes. I hope you goodguys out there do the best you can to keep alive the spirit of a good scene on this little console - there is still much to explore and much to be expected. Some greetings to some of my friends like; Iopop, Paul/P5, Rotox, WayneKerr, Gilligan, dKoira, Fusion+Sack/BBX and the rest of the developers out there. Ok. Thank you very much for this interview Twoflower. No problem! For more information on some of the above groups, try visiting: The Triad Homepage - http://www.df.lth.se/~triad/triad/ Capital Consoles - http://www.capital-consoles.co.uk ______:_ _______ ____\__ |_____ ___ ________ ___.:___ _____ __\_ //_ / | /(___))_ // || // _/__ _/ _/ / /____/ | /____/ || \___ \_ _\\___\____\__________________ ____________/\____________//_ <---------------------------cDr|_____|m's--------------------------> * Name: Donkey Kong GB: Dinky Kong & Dixie Kong * Released by: Oldskool * Filename: OS-DKONG.ZIP * Size: 8 Megabits * Genre: Platformer * Review by: tribe Donkey Kong GB: Dinky Kong & Dixie Kong is a game that is very similiar to the games of the Donkey Kong Country -series on the SNES. Firstly the game looks very similiar to the Donkey Kong Country -games, but more importantly the gameplay is very similiar. So anyone who liked the Donkey Kong Country -games is sure to like Donkey Kong GB: Dinky Kong & Dixie Kong too. The game doesn't bring anything new to the genre. It has at least two parts to it. The traditional platformer part and a swimming part where you turn into a swordfish or something similiar. Graphics in the game are actually quite good, even though some people have complained that playing the game hurts their eyes. I personally haven't felt any pain in my eyes while playing the game though. An interesting thing about the game is that it had some sort of copy protection system. A crack for the game was made by Mr.Happy/Utopia, but the crack doesn't seem to be fully complete, or if it is the game suffers from really bad bugs. Even with the bugs the game can still be called jolly good fun, as some Englishman might put it. FINAL SCORE: 9/10 * Name: Konami Winter Games * Released by: Eurasia * Filename: EUR-KOWG.ZIP * Size: 8 Megabits * Genre: Sports * Review by: tribe If a game is called "Winter Games" you can pretty well guess what the game will be like, since there have been loads of games that are about winter, sports and they are usually just copies of each other. Konami Winter Games for the GBC surprisingly has some completely new elements implanted into it. The most important one of these is the snowboarding event in the game. Instead of most snowboarding games where you just press a button and tricks are made, the snowboarding event in Konami Winter Games is more like a mix of a golfing game and Beatmania. You have to have good timing and press the right keys at the right time. Really fun and entertaining. The other events that we already know from previous games still exist. One thing that I noticed about them though is that most of them are quite simple. And being simple in this genre is quite hard to achieve, since most games are just filled with events where you press buttons at a fast speed to ski/run/whatever fastest to the goal, but somehow some of the events in this game just seem a bit more boring and simple than usual. FINAL SCORE: 7/10 - Just another winter sports game, but this one has an absolutely fabulous snowboarding event. : ____ ___/| ______ / \ ______| |_ ___.:___ _____ _______ ______ _____ \ // \\ _/_ _/ \ || // _ \\_ //_ // _/__ _/ / /___ | |._ _/ || / _/ / / / \___ \_ _\\__________/\_________| ||_\\____/\__________\___________\__________//_ <---------------------cDr| ___|m's-------------------------------------------> |/ : Elemental- Well, what started out to be a boring month got a little interesting. There were some new faces with handheld releases but not many high-quality ones. I don't have much to say, so here's some personal messages for people: pyro: Oh, so how come you do an interview with Nintendojo but not me? =) I guess I can forgive you in exchange for some Paragon 5 betas. =) The MGSCI Team: Keep up the great work with your charts. I always love reading what you have to say. Too bad I had to wait until mid. Feb. to read about Jan. =) [unit]: Thanks alot. I'm sure you know what for. miGHTYMuz: Hey! I haven't heard from you ever since you moved to Norway. So how's the new house? Send me some e-mail when you get a chance. =) cQBs^os: Send my damn CDs ;) tribe- February was a very boring month indeed. I didn't even bother trying out most of the games. To be honest I only tried out 2-3 of them. Well, atleast Rayman was released, which many had been waiting for, but it's 32Mbit and I only have a 16Mbit cart and that's a shame because I've heard that the game is really good. The deal with Bung "suspending their business for selling" their products is a shame... Let's hope that Mr. Flash doesn't do the same thing.