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[API function]

FSOUND_Close

Shuts down the WHOLE FMOD Sound System.

void F_API FSOUND_Close(
);

Return Value

void

Remarks

This also closes down the sample management system, freeing all MANAGED samples loaded (unless they were allocated with the FSOUND_UNMANAGED flag).
All songs (mods) are stopped (but does not free them).
All streams are stopped and freed.
CD Tracks are stopped.

See Also

FSOUND_CD_Eject , FSOUND_CD_GetPaused , FSOUND_CD_GetVolume , FSOUND_CD_Play , FSOUND_CD_SetPaused , FSOUND_CD_SetPlayMode , FSOUND_CD_SetVolume , FSOUND_CD_Stop , FSOUND_GetDriverCaps , FSOUND_Init , FSOUND_Sample_Alloc , FSOUND_Sample_Get , FSOUND_Sample_Load , FSOUND_SetBufferSize , FSOUND_SetDriver , FSOUND_SetHWND , FSOUND_SetMaxHardwareChannels , FSOUND_SetMinHardwareChannels , FSOUND_SetMixer , FSOUND_SetOutput

This document copyright ©Firelight Multimedia, 1999-2001. All rights reserved.
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