ÜÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ßÛÛÛÛÛÛÛÛÛÛÛÛÛß ÜÜÜÜ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÜÜ ÜÜ ÜÜ ÜÜÜÜÜ ÜÜÜÜÜÜÜÜ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛßßßßÛÛÛ ÛÛÛßßßßÛÛÛ ÛÛÛÛ ÜÛÛÛß ÜÛÛÛß ÜÛÛÛß ÜÛÛß ÜÛÛß ÜÛÛßßßßßßß ÜÛÛÛß ÛÛÛÛ ÛÛÛÛÜÜÜÛÛÛÛÜ ÛÛÛ ÛÛÛ ÛÛÛÜÜÜÜÛÛÛ ÛÛÛÛ Û Û ßÛ ÛÜÛ ßß ßßßßßßß ßß ßßß ßßß ßßßßßßßß ßßßß ß ß ßßß ß ß Version 1.4 (N) PostCardWare 1997 ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ Features: ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß þ Two, Three or Four players game supported. þ Four direction moving and shooting. þ Eigth game modes with various efects. þ Two view modes (splited/unsplited screen). þ Four-Channel-MOD music supported by eleven sound cards or converters (because of usage Mark J. Cox's mod-obj.obj). þ Full digitized 8-bit sound. (but only through PC Speaker :-(); þ Passibility to configure hot keys, sound and graphic functions. þ Optionable playing field size and ammount of special field elements. þ Optionable maximum energy, maximum shield and other values. þ Special "boss-is-comming" key F7. þ Up to 250 cartridges at one moment fired on a field. þ Special explosive and health-giving stones on a field. þ Only EXE file and samples. No other drives or data-files needed. þ Program reports a warning when its size has been modified (does something like a virus protection). þ Passibility to save the settings to a .cfg file. þ Important Hi-Score tab with player names included. þ Optionable n-th place position points evaluation. þ Low claims on harware or software. þ Lot of fun. þ Faster than rebuilding. þ and.. it's free! ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ Requires: ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß þ I haven't try if it works on XT. I don't exclude it would, but obviously very slowly. By the way, I thing than nothing protects you playing it on a laptop or a notebook. You may check it! þ PC-AT 286, but rather at least AT 80386DX or higher. þ Disk Operating System (Probablly MS-DOS). þ Maximally 112 kB of free conventional memory. (perhaps, other memory for sound samples [64kB]) þ VGA/MCGA or compatible graphic card needed for 320x200/256color mode. þ Already on 486DX2/50 it's even faster than diarrhoea (what an argument!) þ Recommended configurations: XT too slow to play Tunel, sorry. 80286 ..and what were I supposed to do? Actually, I thing if it will ever work, it will be horrible slow. 80386 If you are got used to the fact that everything's slow... 80486 recommended, from DX2 50MHz+ the speed is good, DX2 66MHz: you will probably need to increase keyboard delay before each keyboard event, DX 100MHz you will have to do that, Pentium 60/66MHz Big keyboard delay needed 90/100MHz the cartridges speed is going to be unplesantly fast. 120/133MHz: on the pure border of playability. 150/166/200 MHz and faster : too speedy to play Tunel, sorry. ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ Advertising: ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß þ This game comes from the Czech Republic (you know, somewhere from the middle of Europe). þ Tunel means Czech for tunnel. þ Author thanks -Mark Feldman for his PCGPE and his advance at keyboard controlling. -Mark J Cox that he did such a great thing what his "mod-obj.obj" is. -Mr.H and Vogue of Triton for FastTracker ][ and posibility to create and edit sounds for Tunel. -Pavel Sich for his advance at fonts and SoundBlaster. þ If you want the author to include some new features or hardware support to Tunel and you know-how, then really nothing protects you not to write to the author. (exclude the e-mail adress: "pareniste@infima.cz", [not exactly my but I'm able to learn what's new]) þ The program has been written in Borland Pascal 7.0 with substantial help of simple assembler rutines. The source code is relatively small. It has: -over 300 kBytes -aproximately 8800 lines (one of the author's largests programs). þ Author promises no further chapters of Tunel (only new versions:-). þ Author apologizes for any mistakes in English language (excuse him, please - he's Czech). ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ Rights: ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß þ This program is not (and even can't be) commercial software (greeting to Mark J. Cox :-)). þ It is FreeWare but not public domain. þ Therefore no money can be charged for copying it. You can, maximally, send a postcard to the author ;-) or to Mark J. Cox ;-);-). þ Although, this software has to be spread "as is" and any modifications of either to the source or executable form of the program are vorbidden. þ Please, add this file to every copy of the program. Thank you. þ Author also assume no responsibility whatsoever for any effect that this program has on your computer. (Just a fraze; don't be affraid.) þ Guarantee. Tested on humans. ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß Come off, enjoy Tunel with your friends on and feel free to copy it on (as I fel developing it :-).