The Chasm by Division Released at Assembly 2007 General: - Select the aspect ratio that your machine will use with selected resolution. - Loads a bit long. Have a patience. - Some of the scenes are fillrate and/or shader heavy, but should work smoothly with current hardware. My old xp2500+ & 6600gt runs demo with almost reasonable fps. - Some of the scene changes causes slowdowns. Data should probably be somehow precached to avoid updating huge amount of data during a single frame in demo loop. Bugs: - Ati cards seems to have a problem with floating point render targets. Check the special option from setup dialog to disable them. - My machine seems to disable Z-buffer if anti-aliasing is turned on... :) Credits: Code by bytelahna Graphics by codsarmo Music by aikapallo Contact: @gmail.com - b signs off...